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Every time player is learning new force power or feat from party member the text box will appear. Space suit will be equipped before going through the airlock on Peragus. Visas arrival sequences moved to 005EBO module due to practical reasons ( party members are stunned, Visas uses force sight on a player). Fights with Red Eclipse captain and mandalorian recruit Davrel are One on One. Party members are always healed on the Ebon Hawk. Restricted mode on Ebon Hawk (no weapons and no head gear). Added medical lab table to all Ebon Hawk modules. Missing planet hologram, hyperdrive, and damaged HK-47 in some stunt versions of the Ebon Hawk. #Knights of the old republic ii patches fullAdding some stuff (NOT A FULL LIST JUST EXAMPLES): Characters, droids, turrets not resuming there animations after player initiated conversation with them.ģ. Unlimited spawning of a landspeeder on Nar Shaddaa. Duplication of Atton ribbed jacket and generic clothing on Citadel Station (first arrival). Unlimited creation of Handmaiden robe on Ebon Hawk. Unlimited respawn of hssiss creatures in a Sith tomb on Korriban. Closing game issues like (NOT A FULL LIST JUST EXAMPLES): Making quest more focused and difficult to break.Ģ. Removing available quest-related dialogue lines after quest was finished. This is a stand alone project and it will work only with vanilla english version of the Knights of The Old Republic 2: The Sith Lords. Player will not be able to leave Dantooine after finding dead mercenaries in the enclave sub level (till the end of Khoonda conflict).Īnd tones of small bugs, which I did not kept track of (mostly on Nar Shaddaa). Now player can go to the merchant before sending a team to the tomb.ġ. Kumus' conversation trigger (near detonator) activates after visiting Onderoon, if player did'nt take "Missing Mandalorian" quest. Sometimes Davrel spawned in the jungle after first visit to Onderoon. Possibility to add party members while fighting Davrel in the jungle. Added: Party fight there way to Jekk'Jekk Tarr and again inside the flop house.ġ. Skipped unnecessary sequence with Mira as player running through Jekk'Jekk Tarr if player is on the dark side.ĩ. G0T0 will not be able to enter Vogga's chambers.Ĩ. Player can enter the Ebon Hawk after selling T3M4, but can not leave the Nar Shaddaa.ħ. #Knights of the old republic ii patches update"Sold to the Hutts": After killing Saquesh, journal did'nt update properly. "Sold to the Hutts": After freeing, Adana initiates wrong conversation. "Galactic Reunification": After killing Lootra, Aaida can be freed. Broken HK-50 in the military base did not followed the player. Added: A small chat between Chodo Habat and BaoDur.ġ. Smuggling quest fix: Player allowed to escape the Citadel Station during Samhan escort quest. Droid Intelligence quest: Unable to Enter the Docking Bay if picked up quest from Ithorians and then again from Czerka. Visas (Departure from Ravager) cutscene moved.ġ. PC did'nt unequipped all weapons and head gear after sparring with Handmaiden. Droids and Hanharr will not move, if player asked them not to, after re-entering Ebon Hawk.Ĥ. Sometimes Party member gets angry or tired (Kreia) player need to re-enter the Ebon Hawk, or travel to another planet to reset his/her state.ģ. Party members will always wear there unique clothing.Ģ. Some movies are now on top of the loading screens.ġ. Sith assassins will now use Force Drain.ħ. #Knights of the old republic ii patches PcT3-M4 and Mira will not have PC items during their solo missions.Ħ. (Wookiee Rage/Force Scream/Fury) spells does not use force cast animation any more.ĥ. Permanent Fade to black when leaving Telos academy (first time). #Knights of the old republic ii patches PatchSell, sell, sell.īut apparently, Aspyr hasn’t gotten to the “find out” part of the “f- around and…” game because while there hasn’t been a patch to fix this massive problem, as of the time of this writing, they have done something else with the Switch version.KNIGHTS OF THE OLD REPUBLIC 2 UNOFFICIAL PATCH v1.1ġ. If the game is playable from the start, it must be working. Instead, what we’re seeing is yet another company outsourcing their testing to a company and only paying for a small amount of time to save cash. This happens with 100% of the players that play on Switch with no exception meaning that if this game would have undergone proper testing, ANY tester would have documented this and it could have been worked on before release. Hell, part of the reason I think we went so long without a re-release of the first KOTOR is that whoever made the first one would be obligated to make the second and KOTOR II is well known for being impossible to work with.īut here’s the thing. Now, I get it, KOTOR II is famously cursed. This was not admitted on their main page but rather a response buried within a separate tweet encouraging people to buy their rerelease. We apologize for the inconvenience and appreciate your patience in the meantime! Yes, we are aware and our dev team is working on delivering the patch as soon as possible. ![]()
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